Hardness. so the A. 1. set the pulverizers to run when they receive the appropriate level of signal based on the level emitter. 2796There is 3 UI element for each item, and from what I understand is when the item specified in slot 1 is equal or greater than the amount specified in the number field the system will stop exporting the item (like level emitter + export bus). It does not connect to other cables or bus through the redstone output side. Forge version: 1. Lastly, use an AE2 Formation Plane to put the cake next to your Kekimurus. But the changes for a polling timers are easy: in AE2AutoStock. I have noticed some curious behaviours with AE in my current OmniFactory playthrough. The crafting recipe for a level emitter is as below, it requires: 2x Iron Ingot, 1x ME Cable, 1x Basic Processor, and 1x Redstone Torch. The ME Annihilation Plane can be attached to any thin ME Cable (ME Glass Cable, ME Covered Cable, or ME Smart Cable) so that it faces. I can put as many level emitters as possible even with 8 channels has been used. This obviously is not very efficient. Another option: Bibliocraft bookshelf plus a copy of the Redstone Vol 1 book. This is the video I used. I tried every posistion every direction and still they dont pick up the tank. 23. 1. This Card adds a Redstone Signal tab to ME Network devices allowing to set activation dependant on the signal received. Attack a Storage Bus to this ME Interface, which is connected to the same network. Easiest way to do this is with ae2 level emitter. 4. 9K subscribers Join Subscribe 6. かまど燃料からAEエネルギーを生成する装置。. Pretty cheap LP cost. and its purpose is to make a special ingots. Jan 30, 2015. The Crafting Card is an item added by the Applied Energistics 2 mod. The Gas Level Emitters are showing up as ME Fluid Level Emitters when opening them (right clicking t. \. The export bus is set to send charcoal and I want the level emitter to turn the export bus off when 1 charcoal is in the ender. When teh number stops changing, or you get bored, start the craft :P. A redstone signal will switch between the two recipies. Another way would be to put the barrel directly on top of your sand production and just hook a storage bus up. All you have to do is put the level emitter facing the export bus that you have attached to your powered furnace, place the spruce wood into the item slot and say "emit when above", with 2048 as your condition. The interface just sucks any items in its inventory into the system. . So what's limiting the subnetwork's products. First off, AE2 and RS have completely different design philosophies. Reply reply Home;Instead make smaller on demand systems outside of your AE2 systems to craft components. Extra Cells 2 is really buggy and broken in older versions and should be a last resort. 2. Use RS instead, which already has full fluid support natively. The level emitter should be set to bronze, the threshold should be 50, and the rule should be to emit when below. Scary but much less scary for server moderators 😁. There's two different kinds of craftable items: Items that autocraft via AE2, and items that don't easily autocraft with AE2. What are some modded items from other mods, or just in general would you like to see in 1. me on Pat. Indeed, the preliminary version of the level emitter is already included, the functionality exists but it doesn't yet update the torch. A lot of the fluid-crafting items fall under the second one. Level emitter with your favorite materials on auto craft! Reply. I think many have run into similar issues. I place emitter on the same cable, but it require to be faced to bus. (Top image in link above) The sub network below the emitter has 4 items on it, a formation plane, destruction plane, storage bus and a ME interface. AE2 and XNet can both connect to that (I suspect RS will as well, though haven't played with it yet) and then I can use XNet to keep those items in stock automatically. 2. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. If. - outside storage with a fluid storage bus. I would create a separate ae2 chain, auto output the materials with placers, use a Redstone signal from a level emitter to turn the other placers off and activate the final placer once. Step 2, set up an interface with a crafting recipe, something like 'gold + silicon + redstone = printed. The level emitters are set to emit a redstone signal under certain values, depending on the plate: Copper, Tin, Bronze, Iron, Aluminum, and Meteoric Iron at 100, Steel at 50, Tier 1-3 plates at 10 (don't need too many of these), Desh is set to 30. Set the export bus to insert into an ME interface. Your one 1k Crafting Storage provides 1024 bytes, so you can ask your AE System with its puny 1k Crafting CPU to run this craft 170x, but it'll flat out refuse to do it 171x. runGui (mainGui) if tickCount <= 0 then CheckItemsAndCraft () tickCount = 100 else tickCount. This will make an item show up as craftable in your crafting terminal just the same way as a pattern would. RS does have advantages though, mainly that the mechanics for getting the system running are way less cancer, and there's no channels to deal with. It's much better than setting a level emitter up to the machine since it will use every available machine to do the crafting. the system would craft one and only one then store it. And I have a level emitter, emitting when my in-system stock falls below, say, 600 buckets. This obviously will not work with PonderJS's modifyTileNBT calls. Here's a screenshot of my test setup: Imgur. You can however set up level emitters to craft something up until an amount, for example lets say a. 4. ME Level Emitter; ME Interface; Storage system using ME Drives and Storage Cells and ME Storage Buses. Enter OpenComputers. Requires a channel to function, if its power or channel is lost the emitter will switch to an off state. It would be incredibly useful if it worked properly, but it unfortunately doesn't. Place a level emitter on a cable, set it to the number of items that you want to keep and will emit a redstone signal as soon as your inventory goes above or below that number. Can be used with the ME Interface or the ME Export Bus to request autocrafting from the system. Omnifactory has AE2 with channels disabled. or you can have a a barrel that have a Redstone upgrade so when it's full it will send a Redstone signal to the export/import bus ( add a Redstone card and set it to a work without a Redstone signal) that way once a barrel is full it will stop any bus or the machine that is producing charcoal. After creating a level emitter, we can now craft the Storage Monitor by. " And the interface is just like a chest to any other mod, including AE2 itself. Placing several. 1. and the Level Emitters have to see said storage. The card allows ME Network devices to draw on the ME Auto Crafting system when items run out of stock by placing automatic job orders. Quartz Grind Stone now properly animates. However, I’m still puzzled as to how to autocraft with fluids, specifically with machines like TE’s fluid transposer. Business, Economics, and Finance. a redstone emitter and receiver to keep track of what you are crafting. It acts as a gateway to transfer fluids in and out of an ME network. Filter the Storage Bus to only export stone and set it to a priority higher than your random storage, but lower than the stone storage. Solid block. There is no Entry for the ME Fluid Level Emitter in the linked Wiki of AE2 I assume it works like the Level Emitter for Items (which works fine) To Reproduce So if you only make one "auto-crafting block" (A. The Level Emitter is directional. Then, set the infuser to disable on redstone signal, point the level emitter at it. The level emitter goes high, a machine starts up and produces the essentia until there is enough, then the emitter goes low again. Your GTNH Discord Username Pandoro#4811 Your Pack Version 2. I'm currently utilizing level emitters to automatically craft com. Add an Inverter Card (blacklist) and Fuzzy Card (ignore special data) to that top-level Storage Bus, then filter your Dank Null there. It should point towards the Machine. Feature: Check for missing items in JEI recipe transferI would like to be able to set-up multiple items in the level editor when it is in crafting mode. Then, have a infuser with constant supply of redstone and iron with the products extracted into the ae system. Mining turtle with the blood magic obsidian ritual. However, I'd also like to pump out excess hydrogen to some generators. With a crafting card you can toggle it to do either as far as I'm aware. If you want to get fancy you could do some redstone work with the AE2 Level Emitter or RS Detector to turn off an exporter when a check has 1500 of the needed item then a repeater to turn off both so it doesn't start again and another repeater/latch to enable the extract of a pipe to transfer items to a condenser to make the singularity. Items that autocraft via AE2, and items that don't easily autocraft with AE2. I would like to be able to set-up multiple items in the level editor when it is in crafting mode. Maybe level emitters aren't the way to go and I should just have dual interfaces with crafting upgrades requesting things on demand. The ME Level Emitter is an item added by the Applied Energistics 2 mod. So the AE2 Wrench is expensive, and the controllers need the wrench. C. ME Level Emitter. Place a level emitter pointing at the redstone conduit and connect the level emitter to your ae system Have one conduit go to your ae system, and another to a trash can Set the level emitter to be active when the set item it below a set limit (so 4000 here). Fixed Gas Level emitter - fixed fps lag issues; Fixed bug that prevented inserting gas and fluid into the higher capacity cells. You could use ME level emitters to automate the production of your crystals and processors. . Right fork is the import bus on the item collector. Currently using the 1. OC lets you set up computers in Minecraft which can do quite a lot of stuff. I think AE2 is on a whitelist basis when it comes to modded. Craft everything into a cake using a TE Sequential Fabricator or just AE2. 5 stacks). I can't get the export bus with a crafting card to craft more than one item. It can be configured to emit when above, or below a specfic threshold for a single item, and emits a standard redstone signal, which can be used to control other ME Components, or other redstone capaiable. ago. It is very central points of the mod. This feature is particularly convenient with multiple input machines such as. 1. I needed a way to buffer a small amount, and send a redstone signal if that buffer was low. I think many have run into similar issues. The way I use AE2 to automate induction smelters and similar items like things you make in a fluid transposer is I put the interface up to a chest, and use servos and filters to push the items from the chest to the right sides of the machines. If it's ok, cancel and double it, try again. Minecraft Version: 1. . C. - Replaced a bunch of item textures (mostly for custom AE2 Processors), and the Asteroid. I have a basic ME network set up, and I saw that you could use the ME Level Emitter with a Crafting Card to emit a redstone signal when something is being crafted. This would include an interface for input, a storage bus on the smelter, an export bus, and optionally a level emitter. I have level emitters with crafting cards for each of the portal recipes, and some redstone conduit that runs alongside them all and then up to the item cannon. I'm curious if this is end-game worthy. Set filter for your Bulk. Set the level emitter up so that it emits signal when the fluid level is below a threshold, and then feed the signal into an export bus from the main network with a redstone card upgrade that points into the interface. By AlgorithmX2. CryptoAny know how you send a cross dimension redstone signal in Enigmatica 2 Expert? Cyclic and rf tool redstone transmitter/receiver doesn't work. The crafting CPU as a multi-block only requires a single channel for the entire. This is also represented to the system as 2 blocks of iron, 24 iron ingots and 216 iron nuggets. The easiest way is to set up an export bus with the item you are trying to keep stocked. Aug 14, 2013. ME Fluid Level Emitter. Then, have a infuser with constant supply of redstone and iron with the products extracted into the ae system. Refined Storage is a direct Storage and Logistics mod. • 7 yr. I) from the "ME drive", but the problem is if that "ME drive" has run out of dust or P. This \"pattern\" does not define, or even care about ingredients. [*] Exclusive Blocking mode for GTCE ( shapes, molds and configured circuits do not block GTCE machines )Support for ae2 things disk drives from 256k to 65536k! New block: ME Wireless Transceiver. You don't need to specify the input items because the redstone signal is the input. Properties. I wanted to know if they've been recoded or not, that way i'll know if they still lag or not. If it emits a signal when you have the amount or more, then the crafter should be set to stop when it. ' you can flip the Silicon/Printed Circuit), and finally extract the finished product and send back to AE2. How to reproduce the bug. The storage cell can be formatted before use to only accept certain fluids in the Cell Workbench. Done AE2 Lag Issue. I believe you could use a AE2 Level Emitter to keep a nearby chest stocked with appropriate items. 6. I can put as many level emitters as. Gui flickering:Set up a storage bus on the machine, connect to a level emitter, which toggles an export bus on the main network. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Is there a way to prevent the Level Emitter from turning on the adjacent. It does not require a channel. Or make a matterball gun. Below is an example of how Fuzzy Damage comparison mods work, left side is the bus config, top is the compared item. This is useful for only turning on specific power-hungry automation setups while they are actually being used. Attach a level emitter to where it controls the output of the export bus. You simply can use ME storage as a universal buffer. In this case, I’m using it for. 前提として「 MOD解説/MinecraftForge 」に従って【Minecraft Forge】を導入する。. You could try to point the ME Level Emitter directly at the Export bus and tell it to only export on redstone signal(or whichever way you have it setup). Describe the bug The ME Fluid level Emitter is not changing state depending amount stored in ME system. The level emitter will kill the connection to the interface while the rune is crafting. There are also level emitters with machine controller covers on the front of each machine, so that it can stop crafting that fluid when there are more than 100 buckets in the system. Inscriber Name Press, that's the only one i can think of right now. It destroys blocks (as if mined with an appropriate tool) and inserts their drops, as well as other item entities, into an ME Network. It exports items from an ME Network to the attached inventory. So what you are going to want to do is set up a crafting loop that is redstone triggered,. ME level emitter set to the specific item you want to keep. That isn't how crafting cards work with level emitters. This I will fix with configuring the cells to only take a certain type of gas. And use the redstone control off of the level emitter to turn the crafting process/machine off. , putting items into a network) such as the ME Terminal and ME Import Bus. As I continue to dabble I may add in checking on the status of the requested jobs and bound the looping to when all requested jobs per loop-pass have been completed. Skip to content Toggle navigation. 》》》 This Tutorial in English: Alle weiteren Tutorials zu Applied Energistics 2 [Deutsch]:. 2. There were sufficient channels going to the machines the way I had it before, but some of the liquids that were in use were causing the level emitter to flicker as it reached/fell below the limit so it was constantly assigning/freeing those 8 channels over and over. It let's the Player connect a seldom used portion of the ME Network and activate it only when needed by simply applying a Redstone signal such as. 10) and remove a couple of potentially confusing commented-out lines: OpenComputers 1. Fixed Gas Level emitter - fixed fps lag issues. 2+ made under the terms of the GPL. Crafting CPU. Now the interface will permanently have 1 of the item in its inventory. 1. 0. Items Included. You can also place a storage bus against an ME interface to see/access the stored contents of that network. I have an AE2 setup where I have a level emitter and an export bus attached to the same piece of smart cable, and the export bus. Then you place a level emitter above the export bus, set the level emitter to emit signal when below X number of items. 2. B will getting the dust or pulverized ingots (P. Flammable. Support dragging items from JEI directly into all "fake slots" (filters, cell workbench, level emitters, pattern terminal, etc. If the Scrapper doesn't register redstone signals then placing a redstone card in the exporter and pointing the level emitter at it would do the same thing. commented on Oct 2, 2014. Eevenin. 2. It exports items from an ME Network to the attached inventory. Edit: just wanted to say thank you for all the…A quick and easy solution is as follows: Make an ME Interface, and put it somewhere on your network. I dont think it's in ATM8 yet (if ever), but i know AE2 is almost identical in function. Instead of voiding stuff, send it to the matter condenser, so that you can get started on your endgame AE2. I know this problem could be solved with level emitters, however this would mean one export bus and one level emitter for each item. A little to add to this, you can keep items in stock using level emitters and export buses connected to an ME interface. #7. . The downside is every craft starts from livingrock, but it's extremely simple and reliable. Mod. Applied Energistics 2 is a mod created by AlgorithmX2 designed to compactly store items in a digital network called Matter Energy, or ME (pronounced Emm-Eee). Keeping levels of items in an ME system, and ideas for using them for traps and secret doors. Omnifactory will have serious AE2 lag issues at end game, you need to think smart and limit the usage of level emiters to a bare minimum and not use import. 9. Then I am controlling the retrieval node with a level emitter so when the system has enough flowers it shuts the production off. 13. B). Trying to figure out a way to shut off an IF mining laser from range. Close. With a crafting card (upgrad by AE2) this behavior can be changed, so that the emitter emits a signal. Presumably a level emitter, indicating availability of raw materials. e. (in this case) with a level emitter to tell it to stop at a certain number of ingotsMinecraft Version: 1. It emits a redstone signal based on the light level of the block it is in, ranging from 9 at light level 15 to 0 at light level 6 or lower. Another option (though it doesn't store a buffer like Level Emitters) is to use an interface connected to a chest, and then use item conduits or other item transfer methods to move the necessary pieces to the required inscribers. This Card should be used with care to avoid depleting resources. 12. All connected containers will be. For things I use alot of, I will replace the interface with an export bus and level emitter set to turn the bus off when I have x amount of the final. A device that connects in-line with an ME Cable and interrupts energy and data transmission unless activated with a Redstone signal. The video you can see. Doesn't touch AE2 autocrafting agony. . Refined storage is by far the best. 8. There is no Entry for the ME Fluid Level Emitter in the linked Wiki of AE2 I assume it works like the Level Emitter for Items (which works. With a bit of tweaking you could feed a pile of different ingots through a single setup. And you should seriously look up some. The Level Emitter not turning on the redstone signal if crafting is request in "Emit Redstone to craft item" mode. I have only one item per level emitter/export bus/matter condenser because the level emitter can only detect one item at a time. Just for safety measures. The reason I have so many is, there are around 15 types of plates, as well as bolts, rods, rings, curved plates etc. for example a big server room with lots of storage disks. Forge Version: forge-1. AE2 Storage using. This Card should be used with care to avoid depleting resources. When the level drops the emitter with turn on initiating the crafting request and will export to the storage as soon as items are available. I think the second thing was what did it. Check for accidentally placed filters and cards too (block type whitelist, inverter card, missing crafting card) Anything that moves blocks can also be an issue, does your design. Are you talking about storage busses or interfaces with quantum chests? Reply. Which mode you need depends on how the level emitter is set. Put as many level emitters as possible. You'll probably want a level emitter pointing at your bonsai pots so you can turn them off at a certain amount of items accumulated. Move the heavy lifting to the watcher itself. 3. 12. Set the Export bus to "craft only" and put the condensed cobblestone as the target being exported. It is functionally similar to ME Cables, except that its connectivity away from the ME Controller can be severed or re-enabled with the presence or absence of a Redstone signal respectively. Different devices can be connected to the ME Network, such as an ME Drive, for the. The ME Toggle Bus is an item added by the Applied Energistics 2 mod. Solid block. level 1 for blank slate, level 2 for reinforced, etc. Reply Chezzik Best Submission 2k20 • Additional comment actions. 6. Used to add fuzzy behavior to ME Formation Plane, ME Export Bus, ME Import Bus, ME Level Emitter, ME Storage Bus, View Cell and 1k ME Storage Cell as well as other non spatial storage cells. Enjoy! How to craft and how to use ME Level Emitters for various tasks. To do more fluids like this, you just need another export bus and fluid level emitter on the chest. it should be level emitter -> export bus, and the export bus -> smelter (and its output should somehow make it back into your ae system). Easiest way to do this is with ae2 level emitter. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Holding Shift while looking at the Interface / MAC now show the outputs of the patterns inside the inventories. e an interface), then rig it up with a crafting card and a redstone card (and two acceleration cards if you'd like). 3 is for AE2 rv6 and even then it's outdated. Auto-order auto-crafting for large quantities, for example 1000 Stone Bricks stored at all times. It comes from the dense conduit above and looking at the conduit next to the controller shows 24/32 channels. that network would then have a ME chest that an empty golem is using, or export busses, to. . Which side of the machine shouldn't matter. 》》》All my other Minecraft Tutorials: Tutorial in German:. as such those textures fall under the AE2 texture licence; CC BY-NC-SA 3. thats where. Also the level emitter just doesn't exist in 1. Damn so much work trying to work around that when I should have just nixed. The only thing I'm thinking of which could cause. . The ME Fluid level Emitter is not changing state depending amount stored in ME system. ago. tl;dr get rid of the interface. ago. Although not exactly what you are looking for, you could have a level emitter to turn on/off for 1 item coupled with an export bus/crafting card. Fuzzy Comparison Details. The Export Bus will need a Redstone Card. However, it doesn't appear to do so; after configuring it and starting a crafting job, it does nothing at all. Export busses respond (turn off by default) in response to redstone signals, so two export busses, each exporting a single item into the subnetwork, with a paired level emitter will ensure that the subnetwork is kept stocked with a particular amount. It pulls Iron Ore from the Interface and pushes Iron back into it, which. . thats where. AE2's Level emitter. I'm a bit new to AE2 and I'm trying to figure out how to code a pattern for autocrafting that returns part of the recipe as an output. 16) [*] Storage busses now hide/show inaccessible items as configured. AE2 rv3 beta6. It's possible to do this with ad-hoc AE2 Sub-nets (lots of Storage Buses, Importers or Exporters [not both], and Quartz. ImFxcked. Have 2 level emitters, 1 to send items into the system till the item reaches a certain point, the other to start trashing after that item reaches the threshold. Using a Wrench Right-click to adjust the direction the signal is facing. Creosote is similar, using an upgraded Redstone Furnace and level emitter. The ME Interface is a block that allows an ME Metwork to interact with pipes, tubes, and machines from other mods. A quick tutorial on how to use Level emitters with precision export buses; keeping levels of things and autocrafting. The ME Fluid level Emitter is not changing state depending amount stored in ME system. Place the tin dust in the menu of the level emitter and set it to "emit if value is above 320 (i. Also, searching here (on github) for possible solution found that in case a crafting card is installed into level emitter, the emitter should be configured with the. The Export Bus must be configured with items in its GUI to export it; leaving the configuration blank will result in nothing being moved. Type. Enjoy!How to craft and how to use ME Level Emitters for various tasks. Emits a Redstone Signal depending on the quantity levels of a certain Fluid. An important feature of the ME Network. To do more fluids like this, you just need another export bus and fluid level emitter on the chest. Your AE2 connection or buffer chest requires a "Create Item Input". Saves a lot on interface costs and will 'always' work. 6. 12. " A redstone signal wil then emit a signal to the export bus, telling it to continue feeding tin dust into the furnace, until the tin dust in your ME storage reaches a. I am new to all of these mods, so my knowledge of them is still very limited. I did a playthough previously, using ME level emitters, and either you end up using more channels on your main. Calculation Processor Logic Processor. There's a few videos on how to make the level emitters/interfaces thing work, but it uses more space. hide. Fluids in AE2 look interesting but I can barely find any info about them online. Level emitter to turn on/off the machine that makes the fluid (e. The actual 100% reliable way to go about this is with the Level Emitter with a crafting card, set to "emit redstone to craft item". . I really want a reason to add something like the pulsing emitter, but each time I am pondering on it, it usually ends up not being necessary and can be already done with AE2/vanilla. Enriched diamond is 80mb vs diamond dust which is 10mb. It would seem like being able to rotate the level emitter would be the answer here, and I'm almost certain you could do this in AE1, but in AE2 a right click opens the interface, a shift right click with a wrench pops the level emitter off, a shift right click with an empty hand does nothing (the feature could fit here?) and a left click is. The Conduit connector directly above it is set to "Active with signal". If you get stuck, head over to the OpenComputers forum and ask. If set to emit when equal or below when they tank is empty they are on but as i ad fluid it wont shut down. I have covered this topic before, but only the simple varia. For bulk stuff set up stock keeping using level emitters that turn off the producing machine when. )The purpose of this is simply to reduce the amounts of machines used and instead being able to control what goes in them, when it goes in them and how much of it goes in them with buttons and levers and computers etc. if there's a more streamline way of doing this ide love to hear or get linked to a video. Next, tell the Interface to keep a bunch of items available. Crafting Card (in ME Level Emitter) - Gives the ME Level Emitter Auto-Crafting based abilities. Basically, the GU. 10-10. davidmiscavage • 2 mo. So either it is not chunkloaded or somehow it's constantly changed. Try pulling the smelted items out of the bottom side of the furnace. Level Emitters burn AE2 channels, are complex, and take up significant space. I can reproduce this crash consistently by following the exact steps I described above. then just combine the end products with AE2 and have your system toggle those on demand machines. When the level drops the emitter with turn on initiating the crafting request and will export to the storage as soon as items are available. An issue that I have run into with Compacting Drawers and AE2 systems is that when you have 24 ingots of iron in a compacting drawer. Reply. Different devices can be connected to the ME Network, such as an ME Drive, for the storage of items, or an ME Terminal, allowing for access to that storage. Not something like 3 channels for 1 item. So, as a work around I just used an export bus to put all of a specific essentia into a warded jar and then used a comparator and toggle bus to export the essentia when it was above a certain level (that is what I wanted to do for iron duplication using metallum). The level emitter supposedly can be given a crafting card and configured to emit redstone when an item is crafting. The Emitter is designed to activate machines upon a set trigger from the ME Network storage data. 12. If you install a crafting card on a level emitter, it send a redstone signal when the item you insert is being crafted (can be configured to turn off signal while item is crafting as well). C. CryptoThe AE2 version would be to pipe items into a Molecular Assembler with a Pattern placed directly in it. Set the export bus to activate on a high signal of redstone. Level emitters are a must, but any ideas for the rest? Try a level emitter and storage bus with a high priority on a chest. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. I decided to give this a shot, and placed the ME Level Emitter on the crafting storage, the ME Interface, the Molecular Assembler, and even the cable connecting the Crafting Storage.